Automation fans, this one’s for you — and it’s got a twist most factory games never attempt. Launch Window takes the satisfying loop of building supply chains and sets it loose across an entire solar system, where real orbital mechanics decide whether your carefully-timed shipments actually arrive.

The premise
Launch Window is a single-player physics-based automation game where you establish supply chains across an entire solar system using orbital mechanics.
It’s the automation genre scaled up to interplanetary logistics — where planning a delivery means thinking about orbits, timing, and the physics of getting cargo from one moving world to another.
What makes it stand out
- Physics-based automation — your supply chains obey real orbital mechanics, not hand-waved logistics.
- Solar-system scale — establish and manage networks that span entire planets and their orbits.
- Single-player depth for players who love optimizing complex, interlocking systems.
Who it’s for
If you’ve lost weekends to Factorio or Dyson Sphere Program and love the idea of adding genuine orbital physics to the puzzle, Launch Window is speaking your language. It’s automation for players who want the numbers to actually mean something.
Support the devs
Launch Window is in development as a single-player passion project. Wishlisting and following early is the best way to support ambitious systems-driven indies like this — add it to your list and watch it grow.