Probably Stolen – Cyberpunk Shopkeeper Sim

RPG

Probably Stolen – Cyberpunk Shopkeeper Sim

DETAILS

Probably Stolen is a shop sim where the interesting decision is not what to stock. It is whether to serve the person at the counter.

You run a storefront on a space station split by wealth and corruption, on a loan you took at a bad time, with rent going up.

Chart credential: #1 on the Steam 250 weekly chart, riser +2, scoring 8.77 from 2,698 reviews at 96% positive. Released 28 October 2026 by Questing Goose Studio, published by tinyBuild.

Key features

Every customer is a risk assessment

The person across the counter could be security fishing for evidence, a revolutionary looking for leverage, or a fallen elite testing whether you are useful. You approve the sale, refuse it, report it, or look away — and someone is always taking notes.

This is what separates it from the rest of the shop simulator wave. Those games ask whether you priced correctly. This one asks whether you should have sold at all, which turns a pricing loop into a series of small moral bets with consequences attached.

Your product line is your threat model

You start as a gunsmith, chemist, water merchant, fence, farmer, or from nothing. Each has its own profit curve and its own specific way of destroying you — weapons attract inspections, chemicals attract addiction, water attracts liability, contraband attracts raids.

Tying the downside to the category rather than to a generic heat meter means your opening choice is a commitment, not a skin. The game you play as a water merchant is a different game.

Reputation cuts both ways

Standing with a faction buys access and protection, and simultaneously paints a target. There is no state where everyone likes you, which is the correct design for a game about operating in grey zones.

What to know going in

Steam’s content notice is explicit: the game depicts drug and alcohol abuse and crimes including racketeering and bribery, in a sci-fi setting. It is thematic rather than gratuitous, but it is the texture of the whole game.

It is also single-player only and Windows only, at $17.99 — the most expensive shop sim we have covered. The 96% rating suggests people think it earns that, but it is a step up from the $5 tidy-up games this chart is otherwise full of.

Where to find Probably Stolen

  • Buy on Steam — $17.99 (10% off)
  • Windows only. Single-player, Steam Cloud, mouse-only option

Frequently asked questions

What is Probably Stolen?

A cyberpunk shopkeeping simulator on a dystopian space station where you craft, trade and smuggle goods, manage faction reputation, and try to buy out your shop before rent forces you out.

How much does Probably Stolen cost?

$17.99, discounted 10% at the time of writing.

Is Probably Stolen multiplayer?

No, it is single-player only.

What can you sell in Probably Stolen?

You pick a trade at the start — gunsmith, chemist, water merchant, fence or farmer — and each product line carries its own profit curve and its own risks.

Who made Probably Stolen?

Questing Goose Studio developed it and tinyBuild published it.

Scroll to Top